Little Big Planet 2
Moderator: Sigma
Little Big Planet 2
Copping today!!!!
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That's basically why I'm not getting it, at least not until it's cheap. I didn't like switching between planes and I found the platforming very floaty and imprecise. For people who want to create their own levels, LBP is absolutely superb, but I found it just OK as a player. Fun in co-op though.Tommy Bunz wrote:Are the controls still shitty?
Sigma wrote:That's basically why I'm not getting it, at least not until it's cheap. I didn't like switching between planes and I found the platforming very floaty and imprecise. For people who want to create their own levels, LBP is absolutely superb, but I found it just OK as a player. Fun in co-op though.Tommy Bunz wrote:Are the controls still shitty?
they fixed the controls...
Not according to the reviews I've read!
http://sarcasticgamer.com/wp/index.php/ ... rible.htmlForget the rose bouquets being thrown around the Internet for Little Big Planet 2. I know, I know, you really want to like the game. Yes, yes, I know that IGN gave it a 15 out of 10. For others, itגs a Playstation 3 exclusive, which means, good or bad, itגs going to be an AWESOME game because itגs a Playstation 3 exclusive. Then thereגs the rest of you that genuinely liked Little Big Planet and are looking for more of it.
Gamers like me? Well, gamers like me just want the damn controls to work.
Yes, Little Big Planet 2 is doing all kinds of new things with itגs map maker. Yes, youגll be able to build ridiculously cool worlds to run around in. Yes, youגll be able to recreate World 1-1 from Super Mario Bros. Yes, it has all the charm of the original. The problem? The controls are still middling, at best.
First off, thereגs a noticeable input lag. This lag is, well, frankly, itגs unconscionable in a platformer. In my experience with LBP 2, when jumping the input lag is like this: press the jump and on release, THEN your sack boy will jump. Sure, youגll get used to it, but how long will that take? At CES, I asked the producer who was showing the game off on the floor about the controls and he basically said that they canגt change the controls because of the thousands of man hours of content that was created for the first game would not be compatible. Honestly, Iגd give up all of that content for tighter controls. Wonגt the user created content for LBP 2 be even better with better and more user friendly tools?
Second, the floaty jumping is still present. I dunno if itגs my predilection toward enjoying 2D Mario games, but if I canגt precisely jump where I need to, then thereגs a controller or two thatגs going to get shattered during bouts of white hot frustration. Nobody likes a broken controller. Thereגs no denying it, the jumping is justג¦ odd. I guess there are physics sliders that may allow for you to play around with that, but, in the levels I played, the default jumping was NOT fun.
Finally, look, I understand that half of the fun is the whimsy and world building. I get that. I understand that LBP 2 may not be intended to be a hardcore platformer. Ok, no problemג¦
But when did we start forgiving terrible controls in video games?
Fans of LBP, donגt despair, youגll love LBP 2. For the rest of us who were waiting for them to fix the bad controls of LBP in LBP2, well, keep waiting.
my only problem with the controls was moving in the foreground and background. The computer would decide for you most of the time and hammering on the joystick would not alleviate the problem. This time it reacts the moment you hit the joystick and it is mostly up to you, the computer has seemingly left you alone. As far as the jumping goes, I never had an issue in LBP 1 so I'm one of those gamers he is talking about who isn't a whiney bitch and loves the game. I've NEVER noticed any lag or anything else in response to how I control and how sackboy reacts...
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I'm playing the first one right now. Got it with the controller bundle. Really enjoying it, great way to mellow out after all the brutally dark games I usually play.
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