Page 1 of 1
NO HUBS
Posted: Fri Feb 16, 2018 1:37 pm
by Neuro
ive been on a kick of turning off the hubs in many games now
too much hand holding going on and shit in the way of the game art
i gotta say its refreshing for most games and gives most games a better sense of discovery
theres some it just doesnt work well for though
Re: NO HUBS
Posted: Fri Feb 16, 2018 1:51 pm
by Neuro
waypoints are wack
Re: NO HUBS
Posted: Mon Feb 19, 2018 11:39 am
by EMCEE DARTH MALEK
Yeah they're getting better at directing the player without intruding. If a game needs a tutorial because the controls are so complicated, that's bad design.
Zelda botw and mario odyssey are both nonlinear, but they suggest options to a player. When you get to one spot, some tower or whatever is in your line of site, inviting you to the next goal. It allows the player a sense of agency without wandering aimlessly.
Ocarina actually had a hub. Back when i was a kid they did a pretty good job of making it feel open ended, but it's really a pretty basic map.
Re: NO HUBS
Posted: Mon Feb 19, 2018 11:39 am
by EMCEE DARTH MALEK
I don't want no hubs