If there’s one thing Warcraft is known for in its virtual form, it’s expansion. So it somehow makes sense that the film based on the game is also undergoing a little escalating, at least in its title. The evidence is for all to see, as the newly-named Warcraft: The Beginning has launched a fresh poster.
Moon and Source Code director Duncan Jones is putting the finishing touches to the film, which promises to show both sides of the story set in the seemingly peaceful realm of Azeroth, poised to descend into bitter war between man and orc when a portal opens between their two worlds. We’ll meet the likes of battle-hardened warrior Anduin Lothar (Travis Fimmel), the commander of the human forces and champion of his king, Llane Wrynn (Dominic Cooper). But as opposed to the usual faceless hordes of monsters attacking them, we’ll also check in with the Orcs, who arrive because they’re fleeing the destruction of their own home world, and are led by Durotan (Toby Kebbell).
Had my eye on this project way before even Sam Raimi was originally attached to helm this. Universal appear to be confidant with the film by granting it a summer release.
Trailer makes it premiere on Friday at the propaganda fest that is Blizzcon. Shout out to noshades!
I can't believe this is actually getting made like a decade or so after it was announced. Who is this for? Who really wants a movie based on a boring video game that no one plays anymore? Hell, who wants any movie based on any video game?
seagrams hotsauce wrote:Who is this for? Who really wants a movie based on a boring video game that no one plays anymore? Hell, who wants any movie based on any video game?
Loved the first three games, never fucked with World of Warcraft. Have zero interest in seeing this, although I guess I'd watch it if it came on HBO or something. Other than orcs vs. humans, which isn't much, there's no real story to be told in that universe.
hustler wrote:if you don't know that spiders protect you from ghosts, then i really dont know what to tell you.
as cool as the look is all signs point to this being retardedly bad. the acting and lack of atmosphere in the trailer alone is enough to put the care button on eternal pause
but freal they're really mastered cut scenes themselves. since WC3 they've had cutting edge visuals & direction. of course the scenes are always ~3 mins which doesn't translate directly to a feature film -- but character design, cinematography blow this shit out of the water.
I'm just curious why they're going the live action route at all. why not c
be able to control every single little bit of what you see and hear etc even though that has a bunch of limitations and even though it's tough work.
that's what people were buying into in the first place
Agree with ric and EDM. It's really confusing why they would take a game with a very stylized, cartoony art direction and decide live action was the way to go. Aside from the human characters everything is CGI anyway, so why bother with this?
seagrams hotsauce wrote:Agree with ric and EDM. It's really confusing why they would take a game with a very stylized, cartoony art direction and decide live action was the way to go. Aside from the human characters everything is CGI anyway, so why bother with this?