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Dark Souls - Xbox 360/PS3 PTD Edition

Posted: Wed Feb 02, 2011 3:29 pm
by Sigma
Here's the first trailer: -

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It's out later this year on 360 and PS3. It is a sequel to Demon's Souls in all but name. I think Sony have some rights to the Demon's Souls name as they helped develop it and they published it in certain territories.

Posted: Wed Feb 02, 2011 5:44 pm
by 360
AWESOME!

Very smart move changing the name and releasing it for the 360 as well. This will more than double sales. I loved Demon's Souls and it was one of the only games I played for the ps3. As I played it, I always wished it was released for the 360.

Posted: Wed Feb 02, 2011 9:42 pm
by ric
oh sweet. i hope you can jump

Posted: Thu Feb 03, 2011 3:21 pm
by Tired & Broke
Does this have online co-op??

Posted: Fri Feb 11, 2011 3:09 am
by ric
the new one is supposed to be even harder. THANK GOD FOR NEW SPAWN POINTS
Dark Souls Director Details Upcoming Dark Fantasy RPG

We've already heard that the spiritual successor to Demon's Souls will be even tougher than the original (gulp!). Today Dark Souls director Hidetaka Miyazaki provides details about the upcoming dark fantasy RPG's enhanced difficulty level as well as other tweaks From Software is making to the anticipated game.

In an interview with the official PlayStation blog, Miyazaki, who also served as director on Demon's Souls, compared Dark Souls' much talked about difficulty level to spicy food. The goal is to give it a kick, he said, but not make it inedible.

"We intend to increase the difficulty of the game. Not simply by making the game more difficult, but by giving players the freedom to strategize freely and conquer that difficulty, and to be rewarded accordingly," Miyazaki said.

To help make the enhanced difficulty palatable, From Software is adding respawn points to Dark Souls. This time around, if you die, you (mercifully) won't be taken back to the very beginning of a level.

Check the full PlayStation blog interview to learn more about Dark Souls' control scheme, weapons, character creation options, and more.

Dark Souls is being developed for the PlayStation 3 and Xbox 360. The game is set for release sometime in 2011.
http://ps3.gamespy.com/playstation-3/pr ... 943p1.html

Posted: Wed Feb 23, 2011 1:10 am
by supnick
fuck demons souls


about to go play it for 3 hours tho

Posted: Fri Mar 04, 2011 8:16 pm
by The Aluminum Falcon
Demons souls was one of the hardest games I have ever played but I still feel it was the game of the year(whatever year it came out in). If they can find a way to actually give this game a story that's worth a damn this would be at the top of my all time favorites list.

Will be buying.

Posted: Mon Mar 07, 2011 6:34 pm
by Seiko Flossberg
360 wrote:AWESOME!
Nuff said.

Posted: Wed May 11, 2011 8:56 pm
by The Aluminum Falcon
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Posted: Thu Sep 22, 2011 6:20 pm
by 360
Upping this in preparation.

Posted: Thu Sep 22, 2011 6:25 pm
by 360
Some vids to increase hype:

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Posted: Thu Sep 22, 2011 8:02 pm
by Combo7
Bought Demon's Souls last year and was very disappointed; wish someone had told me it's the type of game where weapons "degrade" over time and you need to "farm" enemies hoping they "drop" useful items. I hate when RPG elements intrude into otherwise decent action/adventure fare.

Posted: Sat Sep 24, 2011 2:18 pm
by perfectprism
can't wait

Posted: Fri Sep 30, 2011 2:55 pm
by 360
Just watched some of the IGN 24 hour stream. God they sucked so bad.

It was pretty funny watching them get repeatedly get raped and not learn anything, though.

Posted: Tue Oct 04, 2011 10:02 am
by Spartan
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Posted: Tue Oct 04, 2011 11:03 am
by 360
I've been playing for the past 9 hours. Game is magical

Posted: Tue Oct 04, 2011 4:08 pm
by The Aluminum Falcon
Just picked up my collectors edition of the game a few minutes ago. I've got some shit I should probably do first but Dark Souls is sounding kind of important to me right now.

Posted: Tue Oct 04, 2011 5:43 pm
by 360
I decided to make things extremely hard for myself and roll a Thief. One missed counter or miscalculated back stab = death.

Posted: Tue Oct 04, 2011 8:35 pm
by Sigma
My collector's edition has dispatched, so I should hopefully get it in the next day or two. I own Demon's Souls but never really got round to playing it. I have a feeling I'll either love or hate it.

Posted: Wed Oct 05, 2011 8:23 am
by 360
Let us know what you think. I have a feeling you're going to love it.

Posted: Wed Oct 05, 2011 9:18 pm
by Sigma
I played 1-2 hours of it this evening. I'm kind of in two minds about it at the moment. I can see what people love about it (and Demon's Souls), but I'm just not sure it's for me.

I like that you feel kinda weak and helpless compared to most games, cos even the weaker enemies can chop you down in a couple of strikes, so when you progress there's a greater sense of reward than you'd get with a game where it's a lot harder to die and when you do die, you just spring back to life in the same spot, but I think it probably crosses the line of being too hard for my tastes. The reason I stopped playing it tonight is cos it was pissing me off due to repeated (and sometimes cheap IMO) deaths, but I'm going to persevere with it for a good few more hours yet.

Posted: Wed Oct 05, 2011 9:53 pm
by ric
please update. i didnt realize it was out and i am contemplating getting it. but i didnt get through demon souls and quit because of the grind. i dont want a game to seem like work.

so anybody, please leave some balanced (if applicable/possible) thoughts/reviews.

Posted: Wed Oct 05, 2011 10:05 pm
by Sigma
From some of the reviews I've read, this seems to be even harder than Demon's Souls.

It's now a big open world game, so there's no more central hub and at certain points you can light bonfires which become your checkpoints for when you die. You can also rest next to a bonfire which fills your health back up to full, but it also revives every enemy in that area aside from any bosses. What pissed me off is that I would die, go quite a way back to the last bonfire, then I'd get just a little bit further than the previous attempt and die again, back to the bonfire and so on. It got annoying after a few attempts so I don't think you'd like this if you found Demon's Souls annoying for similar reasons.

Posted: Thu Oct 06, 2011 11:30 pm
by ric
hm. yeah that might be right. do they still have world tendency? do you vacillate from being soul to human again?

Posted: Sat Oct 08, 2011 12:12 pm
by The Aluminum Falcon
Even with the bonfires this game is incredibly difficult. If you weren't cut out for Demon's Souls you should stay away from this one. If you liked Demon's Souls go out and buy this now.

Posted: Sat Oct 08, 2011 12:30 pm
by 360
This game is so good.

I'm going to go ahead and place the Demon/Dark Souls series in my top 15 of all time. I thought that aboutDemon's Souls but I wanted to wait until I experienced Dark Souls for a good 30 hours before I made the declaration.

Posted: Sat Oct 08, 2011 12:32 pm
by 360
Combo7 wrote:Bought Demon's Souls last year and was very disappointed; wish someone had told me it's the type of game where weapons "degrade" over time and you need to "farm" enemies hoping they "drop" useful items. I hate when RPG elements intrude into otherwise decent action/adventure fare.

This game is a full-fledged RPG. It doesn't just have rpg elements. You should have known that going in.

Posted: Sat Oct 08, 2011 1:03 pm
by HomeSkillet
Is it harder than the Ninja Gaiden games or about that level of difficulty? This game sounds right up my alley because I hate easy games, but you guys are scaring me :lol:

Posted: Sat Oct 08, 2011 5:50 pm
by Sigma
HomeSkillet wrote:Is it harder than the Ninja Gaiden games or about that level of difficulty? This game sounds right up my alley because I hate easy games, but you guys are scaring me :lol:
I've only played Ninja Gaiden II but I think Dark Souls is considerably more difficult.

In NGII, most of the time I didn't feel that threatened by the regular attackers that come at you and you generally feel that you're more of a bad ass than they are. In Dark Souls, I don't get that feeling at all. That's part of the game's attraction though really, although it's what will also make some people hate it.

Posted: Mon Oct 10, 2011 8:12 pm
by Combo7
360 wrote:
Combo7 wrote:Bought Demon's Souls last year and was very disappointed; wish someone had told me it's the type of game where weapons "degrade" over time and you need to "farm" enemies hoping they "drop" useful items. I hate when RPG elements intrude into otherwise decent action/adventure fare.

This game is a full-fledged RPG. It doesn't just have rpg elements. You should have known that going in.

True dat.

Anyway, I decided to stop being an asshole and give it another shot and now I'm completely hooked.